Discount Bundle Available
You may order up to 3 commissions at a time together as a package deal, to get a large discount on the deposits! Buy 1 for the standard price (eg. £100), include a 2nd one for 30% off (eg. £70), and even a 3rd one for 50% off (eg. £50)! This only applies for commissions purchased together, as one large singular deposit - The individual construction-fees will be processed individually, to ease the pressure and separate the final cost per-model, so no giant scary bills to worry about. Cheapest style is prioritized for the discount, meaning a duo bundle of Smooth (£35/£100) and Detailed (£50/£135) would discount Smooth's initial deposit.
Additionally, Patreons also get a discount from the hourly construction-fees! www.patreon.com/DarkEdgeTV PORTRAITS & BUSTS - £15.00 to £75.00
Rough Portrait (£15) < Metal Portrait (£25) < Smooth Portrait (£35*) < Detailed Portrait (£50*) < High Quality Portrait (£75*)
*£30 per hour, first hour is free! Average production time is 1-4 hours
FULL-BODY - £100 to £150, plus £35 per hour
Shadowless (£100) > Smooth (£100) > Detailed (£135) > High Quality (£150)
First hour is free! Average production time is 4-8 hours
PREMIUM UNLIMITED - £350, plus £35 per hour
No limits, no deadline, no holding back. The large deposit is a trust agreement that the project will come to fruition. Premium will allow for more flexibility and freedom, more risks, and (optional) up to two complete models within the single commission.
First FIVE hours are free! Average production time is 6-12 hours. Payment schedules offered, such as every 5 hours of work, to space it out and avoid a massive bill at the end.
EXTRAS - £35 per hour
I won't be charging for "extra features" specifically, but just the extra time taken. Such as; Composite final render (all the shiny effects and such) Additional colour patterns and variants Additional poses Outfits, p
rops and objects Companions (depending on complexity!)Commission Limitations & Rules
What I Can Do: Animals, creatures, hybrids etc. (real and fantasy)
Humans, humanoids, anthros
Original characters and fan art
Clay-sculpted hair, fur and feathers
Clothing, outfits, accessories
Moderate blood and minor gore
Moderate asymmetry
T-Posed for rigging (communication required for optimising)
What I Can Try: Robots, cyborgs, bionics, implants etc.
Fibermesh rendered hair and fur
Reasonable/tasteful nudity
Poses, stances, heavy asymmetry
Semi-Realism
Platforms, pedestals and bases for the character to stand on
Specialised objects (where the commission IS an object, eg. a treasure chest design)
Automated Decimation/zRemeshing (lowering the polygon count, mixed results)
What I Can/Will Not Do Yet: Manual Retopology (simplifying polycount, necessary for rigging, far better optimization)
Rigging, animations
Environment, backgrounds
Hyper-Realism
What I Will Not Do: Pornography, Fetishes, Kinks, Genitals
Hate-Speech, harassment, political themes
Incredibly ambitious multi-layered detailed abominations unless you wish to discuss the
Premium Unlimited route
Additional Notes: I am a full-time Content Creator on YouTube & Twitch - My time is limited and I value it greatly.
It may take me a while to
begin to a commission but once it has begun, progress speeds up.
I take a lot of pride in what I create and aim to make the best for you within reasonable time!
Commissions will
not automatically be processed as YouTube videos, videos are my own choice, and with your permission.
Reference searching and light trial & error will NOT count towards the final time taken. I will deduct time if I am distracted while livestreaming.
Frequently Asked Questions and Notes; Q: Why are these so expensive?A: 3-Dimensional means I have to create from every perceivable angle, which takes a lot of time and planning. Additionally, time spent on commissions will directly compete with time I could be spending on other projects. I value my time greater than minimum wage.
Q: Why increase the Price Per Hour if higher-detailed models take more time too?
A: It's all about technique! Sometimes a clean smooth surface actually takes longer than using various scale alphas. I'm a fast drawer, and I usually find creating the basic shape and large features takes longer than adding in the little details.
Q: How do you deal with queues?
A: I aim to be respectable and opportunistic with juggling and squeezing things in. I prioritise finishing one project on a "first come first serve" basis, but I will try to slip smaller projects in during feedback phases, so that no one has to wait too long.
Q: How long do these typically take?A: The model itself varies wildly between styles and features. If it has big draconic bat wings or a dozen uniquely shaped/positioned spikes, that's going to take more time to block out. On average, my models can vary from 2-8 recorded hours, stretched over a couple of days.
Q: How will Price Per Hour be determined?
0-15 minutes = Rounded to zero, no charge | 15-45 minutes = Half an hour, half the price | 45-60 minutes = Rounded up to an hour
I record all of my projects, thus whether or not I manually keep track of time, I will still have an honest recording of time-spent.
Q: How do you determine what is complex/detailed and what is simple?
A: Technique and style! Not the polycount or features. I'd be happy to explain this further if requested.
Q: I've already purchased, can I change the style?
A: You can upgrade but not downgrade, unless you give me
plenty of notice. You may upgrade before or after the commission is completed - Send me the remaining deposit to upgrade and I'll recalculate the final fee accordingly.
Q: Can I upgrade from Portrait to Full Body?
A: If I've not started or done too much work, then yes! If the Portrait is entirely completed, then adjusting the model may be complicated and we'll need a discussion.
Q: Is having a portrait with BOTH open mouth and closed mouth considered two commissions or one?
A: One commission. I sometimes play with the hinges on open-mouths anyway to make sure the jaw length is correct, so I could just take that a step further.
Q: Can you do multiple creatures in one commission?
A: This is something I need to put some consideration into. For now, the answer is no.
Q: Can I commission someone else's character?
A: As a gift, of course! If it's another artist's work, I need their confirmation and permission.
Q: Can we trade? Can you gift me? Can I get a discount?A: Nope. Discounts only apply to Patreons.
Q: Can you rig your models? Can you animate them? Will you?
Not yet but one day! It's a lot to learn but I want to do it in the future.
Customer Feedback;
Becca's work is phenomenal, and her attention to detail is amazing. The amount of effort she puts into her work is astounding, and you can rest assured that the work she puts out is of stellar quality. The realism, or even expression she managed to get on the work she did of my character Glass was breathtaking, and you can usually catch a stream to see it all happen in real time, if you're interested in watching her work on your piece. I would absolutely recommend her to anyone who loves this kind of art. The prices are expensive, but well worth it. ~by ShatterGlassStudios
I'm so amazed by how much work and detail you put into this, not to mention I think you're ever so slightly mad for attempting to hand-sculpt almost every scale. The end result speaks volumes for itself, though! This is my favorite sculpt of yours so far as well, and I don't think that it's just me being biased because it's my character. I believe I got exactly what I paid for, and I will absolutely be commissioning you again in the future. ~by Oreloki
From what I've seen I must say that she takes this sort of things seriously. The quality of her works is stably high so you mustn't worry about it. She always tries to consult the customer to figure out some details so the end result turns out to be what you originally wanted (or at least as close as possible to it). I won a raffle (still a bit hard to believe, haha) and got a 3D model of my OC (that Tea Noodle). All process was streamed so I managed to see all the process from beginning to an end so I can relate for the stuff said earlier. And the end result was far better than I was originally expecting. So yeah, you can trust this woman! ;D ~by Alespill
For a first time setting up a model to be rig-able you did an amazing job. You even went with ideas you thought would be good like separate tools for the hair/mane and I didn't even think of that. I am happy with the work and definitely having great communication helped. Everything was professional and you made sure you kept me up to date (: ~by Cassandra
Holy baboon butts this is fantastic, I feel like I absolutely got my moneys worth with this! This looks gorgeous, and I am very pleased to hear that you had fun with this project 😊 I am most certainly satisfied with the outcome of this, I especially really like the mane for some reason. Again, fantastic job, I’m amazed! Can’t wait to see the other renders 😃 Thank you so much!! ~by Sommy
You're the grand master god wizard of flawlessly translating designs from 2d to 3d I swear ~by Sommy (responding to another commission)
I've gotten two commissions from Rebecca and both of them have turned out amazing. She can do a variety of characters or creatures as seen with the two of my commissions being a weird tree monster and the other being very humanoid so not only is she good at dragons or lizard like creatures she can do a large variety of designs. She has been extremely professional and pleasant to talk to throughout the commission. She is the first person I have commissioned and I'd highly recommend her commissions to others. ~by @EmpiricEmissary
Even though it took longer than expected, I fecking love it! Absolutely amazing! Thanks for making this for me! ~by DarkDemonDragon
My beautiful creature ❤️ Thank you so much, again, for your kindness and your professionalism ! It’s a real pleasure to work with you. My dragon look so good in your 3D style 🥰 especially in colors ! Badass ~By @VendettaPrimus